Let me try to explain it to you guys in English. In the current situation when you face an enemy squad of let's say 156, that squad has a base damage of 50%, this means the squad will stay at least at half it's original strenght, even when there's only 1 left. This resulted in players getting their armies killed by enemy squads not bigger than 5, simply because that squad still dealt 50% of its original damage. This is no longer possible ( unless that squad of 5 is a squad of 5 treants
) The base damage is reduced to 10%, meaning that squad of 5 will hardly do more damage than that 10%. Be aware of the fact that this also goes for your own squads as the base damage was also 50%. What Karwijk means is that when there's no base damage at all, a squad of 2 archers you have left will never be able to kill an enemy squad, simply because the damage output is too low. I see this as a real improvement because enemy squads are often much bigger than our squads, and with that 50% base damage, they can still deal massive damage, even when you've killed most of the squad.