DeletedUser3314
Guest
Someone om my live world asked how the culture bonus is calculated. So what determines the values needed to get 100/125/150/160/170% bonus ?
For example, 3 chapter 3 accounts, current culture values needed to get a bonus are:
A&B are almost identical, same number (and level) of residences, workshops, T1 & T2, MH, barrack, armory and culture buildings. Only B still has some T1 factories to upgrade. C has a lot more residences. After upgrading 1 factory for B the culture bonus values became the same as A. So it has probably something to do with your working population (and most likely chapter as well).
I had a look here and on other sites but couldn't find anything on the subject. Does someone know how this is calculated ?
For example, 3 chapter 3 accounts, current culture values needed to get a bonus are:
A (working pop.: 2296) | B (working pop.: 2176) | C (working pop.: 2731) | |
100% | |||
125% | 880 | 870 | 980 |
150% | 1800 | 1700 | 2000 |
160% | 2700 | 2600 | |
170% | 3600 | 3500 |
I had a look here and on other sites but couldn't find anything on the subject. Does someone know how this is calculated ?