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Battle Combat movement system

DeletedUser

Guest
Hi!

I would like to see some improvements for the movements of our army.
What do I mean? If you attack a target with your archer and he automatically does 2 steps forward to get in range for shooting at the target, the turn automatically goes over.

Why not if he (auto) does 2 steps and attacks the target, the turn not goes over but you have a chance to use your last steps?
 

DeletedUser95

Guest
also would be nice if we could see damage that unit can do to others (when you move mouse over target) before you made the move,
 

DeletedUser

Guest
also would be nice if we could see damage that unit can do to others (when you move mouse over target) before you made the move,
Yes, not only the damage but also the movements the enemy has left after he has done some steps.
 
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