Shortly after the Sorcerers have taken Peregrim into custody and brought him out of the city to discuss his future fate, the Woodelf queen Ahskahala arrives in the city because her husband has not returned. King Aelrindel is still turned into a tree and Ahskahala's magical powers alone cannot solve the curse. For the proud Woodelves it is unthinkable to ask the hated Sorcerers for help. Therefore Ahskahala calls Peregrim's sister Luania from the woods - a powerful Woodelf who can combine the healing powers of Mana and music.
Luania manages to solve Aelrindel's curse with the help of an aria that she holds from a small stage that is set up in the city. Aelrindel and Ahskahala then demand that Dean Durcu surrenders Peregrim to try and punish him according to the laws of their people - that is the least that the Sorcerers can do for the Woodelves after they brought so much mischief over the forest. Durcu agrees to the proposal and has Peregrim brought back to town. Peregrim, cursed and betrayed, is still foaming with rage, but without his magical powers he is no longer a threat to the city. Luania tries to defend her brother: He is not the mad scientist and cold-hearted villain that everyone now sees in him: It is the curse that has clouded his mind, and it is precisely this curse that must now be removed from him. Unfortunately, her magical powers are not enough to free her brother from his curse. It has since eaten too deeply in his heart to hear the healing sounds of Luania's voice.
Will you be able to help Luania prove that her brother is not the evil person everyone thinks he is, or is he exactly what everybody expects, and should he be punished? Find it all out in this new chapter in the story of Elvenar!
With the arrival of the new chapter, comes the next tier of Ascended Goods, allowing your Merchant to trade not 6, but 9 Goods in total (after upgrading your Trader to level 9).
The challenge for this chapter will be that some settlement production buildings will need to be placed directly next to your manufactories and others need to be (directly or indirectly) linked to the portal building in order to work. Over the course of the chapter you'll find that you'll need gradually more city space for your settlement buildings and you'll need to make strategic choices in what to produce and which resources to use for what purpose.
Of course, the new chapter will bring new city map expansions, upgrades and units. The city grid will also be expanded. At the end of Chapter 20, you will be able to unlock 2 brand new Ancient Wonders:
Scout's Tavern (5x3)
Reduces scouting times
and increases the amount of Neighborly Help chests
Ancestral Resting Place (4x7)
Reduces decay of Ascended Goods
and produces Ghastly Banshees
We hope that Chapter 20 - The Power of Music will provide you with new challenges and an exciting new storyline, and we are looking forward to hearing your feedback in our discussion thread!
Your Elvenar Team