They announced it like a week before I finished my 5 chapter "quest maintenance" lol.Been doig that since Woodelves. It was announced few years back due to lots of players being several chapters behind with chapter quests.
Lol I had a fellow who was backed all the way up to "Build a Magic Academy", when that feature was added, I think he was in chapter 4 at the time. He had a long running ticket with Support to catch up; they had him building old culture and such, then would move along the specific Guest Race Quests. But it was a couple of weeks after he caught up that this was changedThey announced it like a week before I finished my 5 chapter "quest maintenance" lol.
I was like grrrrrr. I spend all this time for nothing, ah well it was a journey
I just made space to get trough the quests.@CrazyWizard Back then i simply didn't have enough place to finish the quests by placing the required amount of buildings (and teleports came years later (i know you know this since you play longer than i do)).
Now i'm simply ignoring quests whenever i decide that i don't want to do what quest wants me to do (like upgrading building costing seeds, when all my trader's production goes elsewhere).
yeah .. thinking back, Portal Profit spells are one of the major errors done by Inno. This spell should have been RARE with only 5% and extremely rare with 10%. So rare that we keep it in Inventory to use it only when was a dramatical shortage of something, not to swim in PPs. I see players who went through chapters like the wind, having only the portal and doing almost nothing, having almost 0 understanding of the game but then complaining about "how did you get so many wonder leveeeeelllssss!?!? If I say that I play for 5 years and they play only for 2, they don't find this as a reasonable answer.
Now, because of this abundance of PPs, we get weird new chapters with weird requirements and weird story-line quests, just to compensate the overflowing of PPs.
yes, you are right but even so, shortage for replacing most of the (possible) settlement production is not the same like needing 1 PP just to finish one tech. I still remember when I was in Orcs (loooong time ago) that I was missing only some wisdom shrooms and had to restart the whole process of making shrooms of all sorts. This is what I mean that they should be rare, just to help in worst situations.I just caught up from a 1.5 year break from the game, and I was often short on PP instants, so I had to conserve them.
There is no way how to balance the game for all.
How can you balance players with 3 armories (and no orcs in stock) with players with 20 armories (with milions of orcs in stock)?
How can you balance players who use all of their time instants regularly (so they have no stock) with players who hoard time instants (and have stock of 20k+)?
And i could continue with almost every other game item.
With PP, the main difference is the endgame time and Spire activity.
Players with the largest PPs stock are usualy those, who have been end-game players since introduction of PPs (long time spent between new chapters hoarding PPs) and have been very active in Spire since it started (big PPs income*). Having one or more PPs producing evo also helps a lot.
(* Not to mention Trading stations, i have like 20 just sitting in my inventory forever or until i disenchant them)
the magic building counts as the highest level building you can have in any chapter so it counts for lvl 42+43Edit: Alright, here is the confusing part.
There are two quests for each in the chapter for the workshop to level 42 and the workshop to level 43 and the residence to level 42 and residence to level 43. The workshop quests each want four and I have five magic workshops to complete those, so those were no problem whether counted as double or not. The residence quests want 10 and I have 9 magic workshops. They worked for the level 42 quest, so they counted as two buildings each for that quest, but I am not sure if they will also for the level 43 quest. I think because the magic buildings are the same as a level 43, they might only count as one and I will have to build one more residence to complete the quest.