I disagree and agree with some of what LordBrian said based on how I play:
*Supplies Supply Security - Gain 5000 Supplies - Reward - 100000 Coins 0 Supplies - Ok
*Our Taxes - Gain 150000 Coins - Reward - 0 Coins 10000 Supplies - Ok
*Sufficient Goods - Gain 3000 goods - Reward - 60000 Coins 4000 Supplies - Ok
*Borondal for the People - Produce Bread 8 times (1 Hr) - Reward - 70000 Coins 3000 Supplies - Ok but rewards should be supplies*
*More Tools - Produce 5 Advanced Tools (3 Hr) - Reward - 80000 Coins 2000 Supplies - Ok but rewards should be supplies
I agree with all of those.
Noble Residences - Upgrade 1 Residence L6+ - Reward - 40000 Coins 6000 Supplies - No space
Striving for Improvement - Upgrade 2 Buildings L6+ - Reward - 10000 Coins 9000 Supplies - No space
Good Supplies - Upgrade 1 Manufactory L6+ - Reward - 50000 Coins 5000 Supplies - No space
Improved Production - Upgrade 1 Boosted Manufactory L6+ - Reward - 30000 Coins 7000 Supplies - No space
Perfect Logistics - Upgrade 1 Workshop L6+ - Reward - 30000 Coins 7000 Supplies - No space
I agree with all of those. I never do them. At some point, these quests should drop off for good. They can stay in the beginning of the tech tree, or stay forever, but at least make is so we can permanently delete them from our quest revolving list.
Increasing Population - Gain 100 Population - Reward - 95000 Coins 500 Supplies - No space
It doesn't take much space for this one, and I use it all the time.
Showing Elven Strength - Fight 3 encounters - Reward - 70000 Coins 3000 Supplies - Ok in principle if I have enough provinces where I can actually win a battle - this is now almost impossible as armies are too strong and there is nothing I can do to improve my troops - unable to do quest
For some players this quest is useless. For some of us we still use it. I know I use it a lot and need it so I can get the coins I need to be able to scout. Again....make it permanently able to be deleted for those that can't use it.
*Basic Goods - Gain 2000 Marble - Reward - 90000 Coins 1000 Supplies - Cost for me to produce 8,800 coins & 880 supplies in 4 building in 6 hours gives a good reward but a reward in other basic goods would be more appropriate
I disagree. I need the coins and supplies reward in order to set the goods production again. I would like that to remain
*Crafted Goods - Gain 2000 Silk - Reward - 50000 Coins 5000 Supplies - Cost for me to produce 34,880 coins & 3,488 supplies in 4 building in 3 hours gives a decent reward but a reward in other crafted goods would be more appropriate
I disagree. I need the coins and supplies reward in order to set the goods production again. I would like that to remain
*Magical Goods - Gain 2000 Gems - Reward - 30000 Coins 7000 Supplies - Cost for me to produce 174,600 coins & 17,400 supplies in 3 building in 3 hours gives about 28% discount - reward in other magical goods would be more appropriate
I disagree. I need the coins and supplies reward in order to set the goods production again. I would like that to remain
More Relics - Gain 4 Relics - Reward - 60000 Coins 4000 Supplies - Cost for me to negotiate 4 sectors - 15,200 basic, 11,000 crafted & 17,000 magical goods - reward not worthwhile
I disagree. This goes back to scouting. It is extremely expensive to scout provinces and once I have I need more coins to be able to do it again. After I have negotiated the lands, I need to be able to scout again. I need this reward.
On to Distant Lands - Complete a Province - Reward - 40000 Coins 6000 Supplies - Cost for my last province was 30,300 basic, 32,400 crafted & 34,300 magical goods - reward not worthwhile
I disagree. This goes back to scouting. It is extremely expensive to scout provinces and once I have I need more coins to be able to do it again. After I have negotiated the lands, I need to be able to scout again. I need this reward.
Knowledge from all over the World - Solve 4 encounters - Reward - 60000 Coins 4000 Supplies - Cost for me to negotiate 4 sectors - 15,200 basic, 11,000 crafted & 17,000 magical goods - reward not worthwhile
I disagree. This goes back to scouting. It is extremely expensive to scout provinces and once I have I need more coins to be able to do it again. After I have negotiated the lands, I need to be able to scout again. I need this reward.
Assisting the Ancestors - Build 1 Altar of the Forefathers - Reward - 7000 Coins 7000 Supplies - The wrong shape to fit into my city if I did need a small amount of culture and not something I need as I have sufficient culture and no space left - cost 40,800 coins & 5690 supplies so not worth doing to sell off again - not sure why this is a declinable quest
Agree. Why is this quest repeating? It should always have been a one and done quest.
More Culture - Gain 100 Culture - Reward - 15000 Coins 8500 Supplies - The quickest way to do this would be Natures Blessing in 1.11 hours, costing 27,200 coins & 3,800 supplies - reward not worthwhile even if I had space to build and knock down again
Disagree. There are many ways to get culture. But this may be one of the rewards that you have to take away because it is so easy to complete.
Advanced Tactics - Train 1000 Units - Reward - 70000 Coins 3000 Supplies - My barracks is at level 15 and it would take me 187 hours to train 1000 treants costing 26,000 supplies (which I use) or 10 hours for 1000 sword dancers costing 16,000 supplies (which I don't now use as they can't win in any combination) so the quest is worthless to me
Absolutely agree! And some Elves are peace loving and don't want to fight. They shouldn't have to. At least make this a permanently delete-able quest.
Spiritual Reinforcements - Train 500 Sorceresses - Reward - 40000 Coins 10000 Supplies - I have 1,400 Sorceresses and don’t need more - cost 64,000 supplies - reward not worthwhile
Absolutely agree! And some Elves are peace loving and don't want to fight. They shouldn't have to. At least make this a permanently delete-able quest.
Admirable Altars Please - Produce 3 Admirable Altars - Reward - 10000 Coins 0 Supplies 500 Marble - 3 x 24 hour productions cost me 10,380 coins & 1,038 supplies giving 2,499 marble plus a bonus of 500 marble - I would normally produce a minimum of 1 x 9 hour and 3 x 3 hour productions costing me 15,960 coins and 1,596 supplies giving 3,843 marble in the same period - unless I play only once per day why would I want to do this quest and slow down my goods production.
Half and half agree. Why would any of us want to slow down goods production? However, if you can't get on and play, at least this helps the people who aren't around all day. Why not make this quest immediately passable? So you can take it or leave it if you want?
Gorgeous Pennants Please - Produce 3 Gorgeous Penant - Reward - 20000 Coins 0 Supplies 200 Silk - 3 x 24 hour productions cost me 82,200 coins & 8,220 supplies giving 4,948 silk plus a bonus of 200 silk - I would normally produce a minimum of 1 x 9 hour and 3 x 3 hour productions costing me 96,180 coins and 9,618 supplies giving 7,599 silk in the same period - unless I play only once per day why would I want to do this quest and slow down my goods production
Half and half agree. Why would any of us want to slow down goods production? However, if you can't get on and play, at least this helps the people who aren't around all day. Why not make this quest immediately passable? So you can take it or leave it if you want?
Pompous Wall Decorations Please - Produce 3 Pompous Wall Decorations - Reward - 20000 Coins Supplies 200 Gems - 3 x 24 hour productions cost me 549,000 coins & 54,900 supplies giving 8,241 gems plus a bonus of 200 gems - I would normally produce a minimum of 1 x 9 hour and 3 x 3 hour productions costing me 813,600 coins and 81,300 supplies giving 12,690 gems in the same period - unless I play only once per day why would I want to do this quest and slow down my goods production
Half and half agree. Why would any of us want to slow down goods production? However, if you can't get on and play, at least this helps the people who aren't around all day. Why not make this quest immediately passable? So you can take it or leave it if you want?
At the very very least, make some of the quests permanently declinable, and make some of them instantly declinable. That is the only way this new system can work.