SoggyShorts
Well-Known Member
Most inactive/abandoned cities are the "1 day wonders". We all know them: Mainhall, builder and 1 or 2 residences.
Does a city have to be placed on the world map before it has a barracks or trader?
My suggestion is to keep the world map button hidden until a player completes the tutorial, which should include building a barracks(if it doesn't already), and only place a player on the world map after that is done.
Alternately place new cities on the fringe until they have a trader, at which point they can qualify for player movement (which should be done weekly anyways)
There is no real issue with boosts as those can be randomly assigned and there is a spot somewhere in the world that matches.
Does a city have to be placed on the world map before it has a barracks or trader?
My suggestion is to keep the world map button hidden until a player completes the tutorial, which should include building a barracks(if it doesn't already), and only place a player on the world map after that is done.
Alternately place new cities on the fringe until they have a trader, at which point they can qualify for player movement (which should be done weekly anyways)
There is no real issue with boosts as those can be randomly assigned and there is a spot somewhere in the world that matches.