DeletedUser1748
Guest
Fair trade between tiers of goods is based solely on the amount of supplies required to produce them which is in a ratio of 4 to 1 so for example 100 crystal for 400 marble is defined as 2 star ie a fair trade
I think it is clear to most players that such a trade is not really fair and benefits the player offering a small amount of higher level goods much more than the player parting with large amounts of planks or marble
It seems to me that a better definition would be based on the 'footprint' of the manufactory le the space it takes up plus the space taken by supporting builds, roads, culture, residences and workshops [the last two of which need their own supporting builds] . This will of course vary a little from player to player
So I did some calculations based on my winyandor city and found that i can produce the following amounts of goods in 3 hours per footprint square based on the best manufactories i can build
marble 42.5 per square
crystal 25.8 per square
elixir 17.2 per square
this represents a ratio or approximately 3 to 2 - very different from the 4 to 1 ratio currently used
I think it is clear to most players that such a trade is not really fair and benefits the player offering a small amount of higher level goods much more than the player parting with large amounts of planks or marble
It seems to me that a better definition would be based on the 'footprint' of the manufactory le the space it takes up plus the space taken by supporting builds, roads, culture, residences and workshops [the last two of which need their own supporting builds] . This will of course vary a little from player to player
So I did some calculations based on my winyandor city and found that i can produce the following amounts of goods in 3 hours per footprint square based on the best manufactories i can build
marble 42.5 per square
crystal 25.8 per square
elixir 17.2 per square
this represents a ratio or approximately 3 to 2 - very different from the 4 to 1 ratio currently used