DeletedUser
Guest
Game version: 0.31.2679-v0.31-rc4-(master) (2015-12-14 17:27)
Game world: beta
Browser + version: Mozilla Firefox 42.0
Flash Player version: 20,0,0,235
Operating System: Windows 10
Screen resolution: 1366 x 768
Account name: Tintagel
Humans or Elves: Human
Hardware Acceleration: ON
Reproducibility: 5/5
(1/5 = happened once; 2/5 = happens randomly; 3/5 = happens sometimes; 4/5 = happens often, but not always; 5/5 = happens always)
Current situation:
When scouting and while keeping the map open, the diamond fee, which is linked to the time of scouting, does not go down in sync with the timer, which you can see counting down in real time.
Expected situation:
To see the diamond fee count down in sync with the timer.
Reproduction Steps
1. open world map
2. start scouting
3. a timer appears and below that the diamond fee for instant scouting
3a. keep the map open!
4. the timer counts down in real time
5. the diamond fee, which is linked with the timer (the longer it takes, the more diamonds it costs), does not count down accordingly.
Extra information
Refreshing the game will show the correct amount of diamonds again - of that particular moment.
Game world: beta
Browser + version: Mozilla Firefox 42.0
Flash Player version: 20,0,0,235
Operating System: Windows 10
Screen resolution: 1366 x 768
Account name: Tintagel
Humans or Elves: Human
Hardware Acceleration: ON
Reproducibility: 5/5
(1/5 = happened once; 2/5 = happens randomly; 3/5 = happens sometimes; 4/5 = happens often, but not always; 5/5 = happens always)
Current situation:
When scouting and while keeping the map open, the diamond fee, which is linked to the time of scouting, does not go down in sync with the timer, which you can see counting down in real time.
Expected situation:
To see the diamond fee count down in sync with the timer.
Reproduction Steps
1. open world map
2. start scouting
3. a timer appears and below that the diamond fee for instant scouting
3a. keep the map open!
4. the timer counts down in real time
5. the diamond fee, which is linked with the timer (the longer it takes, the more diamonds it costs), does not count down accordingly.
Extra information
Refreshing the game will show the correct amount of diamonds again - of that particular moment.