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Fixed [6419] Coins and supplies in red when selling building


Game version: 0.23.410-cdfd919-(master) (2015-08-19 13:03)
Game world: zz - beta
Browser + version: Firefox 40.0.2
Flash Player version:
Operating System: Windows 10
Screen resolution: 1366x768
Account name: Tintagel
Humans or Elves: Human
Hardware Acceleration: ON

Reproducibility: 5/5
(happens with all buildings that return more coins and/or supplies than you have in stock)

Current situation:
When trying to sell a building, coins and/or supplies will show up in red if they return more cash and/or supplies than you currently have in stock, as if you don't have enough of them.
But as you are selling, it shouldn't matter as you cannot be short of coins/supplies.

Expected situation:
All numbers to show up in black - as they are returned, not spent.

Reproduction Steps:
1. Make sure you are low on coins and/or supplies
(bought out the wholesaler to get rid of my coins, haha)
2. Attempt to sell a building or just check by hovering over it; these are two different pop-ups, but both show this bug
3. Pop-up will show up, showing the coins and/or supplies in red if the building returns more than you own at that point, showing that you cannot afford to SPEND so much (which is irrelevant here)

Screenshots of the bug:
http://prntscr.com/87injf - showing I'm "short" on coins but have "enough" supplies; while hovering over the building
http://prntscr.com/87insd - same situation, but now I clicked the building
http://prntscr.com/87io72 - showing I'm "short" both on coins & supplies; while hovering over
http://prntscr.com/87iodx - same situation, but after clicking it

Of course populations can go red when selling houses, and culture when selling cultural buildings - but this is correct as you need enough free of those to be able to sell.
However, sometimes this information drags over to the other buildings if you click one after the other, but this is a separate bug that I believe has been forwarded already, but not been fixed yet, so I'll refrain from going into that here :).

PS off topic:
and Noooooo, I didn't sell my expensive gems factory! I was just checking how much population it had and then noticed this bug and went to check on other buildings too :eek:


Ex-Team Member
Thank you for bringing this to our attention, Tintagel. We have been able to reproduce this and will pass the information to the developers.