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Fixed [29278] Tooltip hard to make appear when visiting other city

Dony

King of Bugs
Game version:v1.93-beta.2-(597ec39) (2019-11-07 17:59)
HTML5: no
Game world: zz1
Browser + version: Firefox Quantum 70.0 64-bit
Flash Player version: 32.0.0.270
Operating System: Windows 10
Screen resolution: 1920x1080
Account name: Dony
Humans or Elves: Elf

Reproducibility: 5/5 (1/5 = happened once; 2/5 = happens randomly; 3/5 = happens sometimes; 4/5 = happens often, but not always; 5/5 = happens always)

Quest title: none

Current situation:
While visiting any city, area for tooltip to appear for standard/sentients goods in TOP HUD is too small, it almost feels like there is no tooltip

Expected:
Area for tooltip to appear for standard/sentients goods should be as big as all other icons in TOP HUD

Reproduction steps:
1. visit any city
2. move mouse over standard/sentients goods in TOP HUD
3. observe that area for tooltip to appear is too small
 

DeletedUser2690

Guest
Cannot reproduce. Using the same set up as the OP, I find the standard/sentient goods tooltip to be the same as within my own city.

Goods in neighboring city.png
 

DeletedUser2690

Guest
Having seen the video, I understand what @Dony means. I did run into the same thing when investigating initially. One has to point specifically to the right side of the inventory box to make the Standard/Sentient tooltip appear.

This issue is not limited to Beta, Firefox or Flash. It also happens in Chrome and HTML, as well as in live worlds.

I am now marking this confirmed.
 
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