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Fixed [28503] Main hall relic tabs doesnt show green boost numbers

Dony

King of Bugs
Game version: v1.87-beta.17-(e48a896) (2019-08-27 22:01)
HTML5: no
Game world: zz1
Browser + version: Firefox Quantum 68.0.2 64-bit
Flash Player version: 32.0.0.238
Operating System: Windows 10
Screen resolution: 1920x1080
Account name: Dony
Humans or Elves: Elf

Reproducibility: 5/5 (1/5 = happened once; 2/5 = happens randomly; 3/5 = happens sometimes; 4/5 = happens often, but not always; 5/5 = happens always)

Quest title: none

Current situation:
For some reason my main hall relic tab doesnt show boost with green numbers and green arrows. On my another account it shows. I do have mountain hall only in one of those cities. Could it be that?

Expected situation:

Green numbers and arrows on main hall relic tab

Reproduction steps:
1. Open main hall/ relics tab
2. observe boost
 

Attachments

  • mhrel.JPG
    mhrel.JPG
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  • mhrel2.JPG
    mhrel2.JPG
    32.7 KB · Views: 106

Heymrdiedier

Well-Known Member
yes its when a wonder boosts it even further then the max, you get green arrows.
So this is a legit bug, since your sentient goods go above the max, but isnt showing green arrows.
 

Karvest

Well-Known Member
well, the bug is that it use MH bonus as trigger for showing green both for normal and sentient goods. Should use different one for sentient.
 

DeletedUser2690

Guest
Confirmed. @Dony Yes, the difference is the Mountain Halls.

1. Open a city that has the Mountain Halls present.
2. Open the Main Hall, go to relics tab.
3. Notice the boosted goods show the percentage of boost in green numbers.
4. Open a city that does not have the Mountain Halls present.
5. Open the Main Hall, go to relics tab.
6. Notice the boosted goods show the percentage of boost in black numbers.

Main Hall relics 1.JPG
Main Hall relics 2.JPG
 

Karvest

Well-Known Member
Having green numbers only if boosted by AW is probably intended behavior, missing green numbers on sentient goods boosted by timewarp if no MH in the city - is bug. and the opposite, having them green without timewarp is a bug too.
 
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