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Fixed [28452] Chapter 6 genie messed up chances.

Karvest

Well-Known Member
Game version: v1.87-beta.11-(8d1bc4f) (2019-08-22 14:29)
HTML5 Yes/No: Both
Game world: Beta1
Browser/IOS/Android + version: Chromex 64
Flash Player version: 32.0.0.238
Operating System:Windows 10
Screen resolution:1920x1200
Account name:
Karvest
Humans or Elves: Elves

Reproducibility: 5/5 (1/5 = happened once; 2/5 = happens randomly; 3/5 = happens sometimes; 4/5 = happens often, but not always; 5/5 = happens always)

Quest title: (if applicable)

Current situation:
something strange with chances in chapter 6 - each position divided into 2 with 104% total, probably some copy-paste error.

Expected situation:
Correct chances for chapter 6, same as in other chapters.

Reproduction Steps:
1. look inside game files
 

Kersepitje

QA Moderator
Elvenar Team
confimed, this is in gamefiles for chapter 6 djinn:
  1. 33: {__class__: "WeightedRewardVO",…}
    1. chances: [{__class__: "RewardChanceVO", percentage: 1, type: "resource", subType: "premium", amount: "200"},…]
      1. 0: {__class__: "RewardChanceVO", percentage: 1, type: "resource", subType: "premium", amount: "200"}
      2. 1: {__class__: "RewardChanceVO", percentage: 1, type: "resource", subType: "premium", amount: "100"}
      3. 2: {__class__: "RewardChanceVO", percentage: 1, type: "resource", subType: "premium", amount: "200"}
      4. 3: {__class__: "RewardChanceVO", percentage: 1, type: "resource", subType: "premium", amount: "100"}
      5. 4: {__class__: "RewardChanceVO", percentage: 3, type: "resource", subType: "premium", amount: "50"}
      6. 5: {__class__: "RewardChanceVO", percentage: 3, type: "resource", subType: "premium", amount: "50"}
      7. 6: {__class__: "RewardChanceVO", percentage: 5, type: "item", subType: "INS_RF_GRR_5", amount: "1"}
      8. 7: {__class__: "RewardChanceVO", percentage: 5, type: "item", subType: "INS_RF_GRR_5", amount: "1"}
      9. 8: {__class__: "RewardChanceVO", percentage: 6, type: "resource", subType: "knowledge_points",…}
      10. 9: {__class__: "RewardChanceVO", percentage: 6, type: "resource", subType: "knowledge_points",…}
      11. 10: {__class__: "RewardChanceVO", percentage: 10, type: "item", subType: "INS_TR_AMT_300", amount: "1"}
      12. 11: {__class__: "RewardChanceVO", percentage: 10, type: "item", subType: "INS_TR_AMT_300", amount: "1"}
      13. 12: {__class__: "RewardChanceVO", percentage: 13, type: "item", subType: "INS_RF_CN_5", amount: "1"}
      14. 13: {__class__: "RewardChanceVO", percentage: 13, type: "item", subType: "INS_RF_SPL_5", amount: "1"}
      15. 14: {__class__: "RewardChanceVO", percentage: 13, type: "item", subType: "INS_RF_CN_5", amount: "1"}
      16. 15: {__class__: "RewardChanceVO", percentage: 13, type: "item", subType: "INS_RF_SPL_5", amount: "1"}
    2. id: "A_Evt_Djinn_6"
    3. __class__: "WeightedRewardVO"
making a total chance of 105%
 
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