UlyssesBlue
Well-Known Member
Game version: v1.82-(df13439) (2019-06-07 11:11)
HTML5 Yes/No: No
Game world: Beta1
Browser/IOS/Android + version: Firefox 67.0.1 (64 bit)
Flash Player version: 32.0.0.192 (64 bit)
Operating System: Windows 7
Screen resolution: 1440 x 900
Account name: UlyssesBlue
Humans or Elves: Elves
Reproducibility: 1/5 (happened once)
Quest title: n/a
Current situation:
The hourglass button next to the first gate flashes while it counts down. The hourglass symbol stays, but the green embossed button behind it alternately appears and disappears once a second until it gets to zero, then it gets replaced with a static 'open' button. The bubble containing the button and text also resizes itself as the button flashes.
Expected situation:
Button should be static and constantly present until timer reaches zero.
Reproduction Steps:
1. Fight your way to the first gate on map 1 of the spire.
2. Try to go through the gate, and wait for the timer to count down to zero
3. Observe the green button appears and disappears at a rate of once a second.
Screenshots of the bug:
HTML5 Yes/No: No
Game world: Beta1
Browser/IOS/Android + version: Firefox 67.0.1 (64 bit)
Flash Player version: 32.0.0.192 (64 bit)
Operating System: Windows 7
Screen resolution: 1440 x 900
Account name: UlyssesBlue
Humans or Elves: Elves
Reproducibility: 1/5 (happened once)
Quest title: n/a
Current situation:
The hourglass button next to the first gate flashes while it counts down. The hourglass symbol stays, but the green embossed button behind it alternately appears and disappears once a second until it gets to zero, then it gets replaced with a static 'open' button. The bubble containing the button and text also resizes itself as the button flashes.
Expected situation:
Button should be static and constantly present until timer reaches zero.
Reproduction Steps:
1. Fight your way to the first gate on map 1 of the spire.
2. Try to go through the gate, and wait for the timer to count down to zero
3. Observe the green button appears and disappears at a rate of once a second.
Screenshots of the bug: