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Fixed [25234] No increase damage bonus from AW

Karvest

Well-Known Member
Game version: v1.71-(e777bb0) (2019-01-14 11:11)
HTML5 Yes/No: No
Game world: Beta1
Browser/IOS/Android + version: Chrome x64
Flash Player version: 32.0.0.114
Operating System: Windows 10
Screen resolution: 1920*1200
Account name:
Karvest
Humans or Elves: Elves

Reproducibility: 5/5 (1/5 = happened once; 2/5 = happens randomly; 3/5 = happens sometimes; 4/5 = happens often, but not always; 5/5 = happens always)

Current situation:
No increase damage bonus added from AWs

Expected situation:
AW should give their increase damage/health bonus

Reproduction Steps:
1. Have any AW that increase unit's damage/health.
2. Observe overview.


Screenshots of the bug:
upload_2019-1-14_15-24-0.png
 
Last edited:

Dony

King of Bugs
blooming trader guild, pyramid of purification, endless excavation, watchtower ruins, mountain halls, lighthouse of good NH are affected aswell
can a mod rename thread so its more clear
 
Last edited:

Dony

King of Bugs
it could be only display issue, excavation gave me proper relics per finished province, BTG shows weird info in wholesaler (regular offer is actually after boost even tho it shows as regular)
 

Deleted User - 60107

Guest
Ok, can anyone confirm whether or not it is?
How are we supposed to know when we can't even see the stats of a single unit?

IF the stats shown at https://www.elvenarchitect.com/units/details/mc_lr/ are correct, then there's definitely a bug. Details:
I have a squad size of 2331. That means a squad of Ranger II should have:
2331*51 = 118'881 Health
2331*14 = 32'634 Minimum Damage
2331*22 = 51'282 Maximum Damage

A squad of Ranger II has the following actual stats:
Health: 118'881
Minimum Damage: 33'566
Maximum Damage: 50'350

That means the 9% bonus to Health that my Martial Monastery is supposed to give me is NOT applied. No idea why the damage is different than the expected, since I do not have anything that affects unit damage.

Of course, this is only what I can see. I have no way to know if the information shown matches the actual stats.
 

Dony

King of Bugs
How are we supposed to know when we can't even see the stats of a single unit?

IF the stats shown at https://www.elvenarchitect.com/units/details/mc_lr/ are correct, then there's definitely a bug. Details:
I have a squad size of 2331. That means a squad of Ranger II should have:
2331*51 = 118'881 Health
2331*14 = 32'634 Minimum Damage
2331*22 = 51'282 Maximum Damage

A squad of Ranger II has the following actual stats:
Health: 118'881
Minimum Damage: 33'566
Maximum Damage: 50'350

That means the 9% bonus to Health that my Martial Monastery is supposed to give me is NOT applied. No idea why the damage is different than the expected, since I do not have anything that affects unit damage.

Of course, this is only what I can see. I have no way to know if the information shown matches the actual stats.
dmg is counted from average number first so:
2331*18=41958
low end= 41958*0,8= 33566,4
high end= 41958*1,2= 50349,6
 

Karvest

Well-Known Member
not sure if it's display issue or not, since server sends only base damage/base hp and level of applied effect. all calculations are clientside. need to parse actual fight stats to know whether this bug is serverside too.
 
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