1) I tired of hearing all the time, how piss easy it to get 1600+ points in original tournament. It´s between the lines: if you don´t, you´re either a retard or lasy, and most likely both. My alt is in beginning Orc chapter, so my heavy ranged is only 2 star. Against other 2 star (and even worse 3 star) oponents it gets it´s ass handed to it. Now I know you´ll say: "you have to use them against light enemies". I am. I understand the battle mecanics behind troop strength/weakness against other troop types. So for an eliksir tournament to be piss easy, I either have to use attack/health boosts, or hope some kind soul donates me a lot of trading goods (since catering same provinces cost way more that I can produce).
2) The notion that "It´s because I worked hard to upgrate my AWs, that I do so well in tournament". Well highlevel AW sure helps a lot, but the benefits from a L35 Needles of the tempest is easyly dwarfed by a well fed fire phoenix/ LR attack booster and a well fed Brown bear. And yes I know the benefit from Needles is permanent. The Timewarp sure helps a lot, so you don´t have to use so much petfood, diamonds/time reducers, if you want to go beyond round 2 in tournament.
3) There´s be a lot more pushing, if the hardcore accounts have to get their "usual" kps. I guess that´s right. It´s so damn easy to push. If you want 50 kp/h.... make 50 accounts. You don´t have to be in guild with them. You do have to research AW on them, but then knock yourself out. This have nothing to do with tournament. It´s only a question about the restrictions (or absence of) helping others AW.
4) There´s been complaints, that INNO want`s to remove the cost of guest race goods from SS research. Ofc they have to!!!! You can´t go around punishing ppl because they weighted cheaper tournament encounters over easier map encounters.
5) The notion of "if your strenght is increased, so should the difficulty/cost of the encounters". I don´t agree. As most can agree upon after reading 1), I´m not a good player! Still I want a chance to improve in tournament. It can be by upgrading my AWs, training facilities, manufaturies, buying expansions, or what ever I deem makes me stronger. Grinding should help the less skilled players.
6) I´m not saying that the difficulty should only depend on chapter level. I agree that the difficulty/costs have to increase as you progress to make it exciting. But I do NOT buy in on the notion, that if it only depended on chapter level, many would refrain from going to the next chapter. Some may wait a bit to grow stronger, but I don´t see anyone saying: "look at me I´m so tough. I`m the king of chapter 10"
I know some (or maybe most) of the above had been said by others in other words. But I felt compelled to say it in my words and my context. I´ve read many of the previous posts, and thought: "that´s right. That´s the way it is", only to see them make a conclusion that (in my mind) contredicted it, or at least didn´t support it
It´s not my intention to insult anyone, and if I have... Well I would say, that I´m sorry, but I have to say how I see things.