Of course we will consider the feedback for future events and discuss where we want to go from here, but there's also the "pressing" matter for the current event, so for now it's about finetuning the system that we have as good as possible, indeed without interrupting the game balance.
Hi
@Marindor. I understand what you are asking and I understand your position about wanting this event to be as good as possible before it goes Live but I think the reality is that the changes that the devs have made have totally destroyed the event.
If Beta is 2 weeks ahead of Live then by my rough calculations this event should be going Live in a couple of days. There is very little, if anything, that can now be done now to improve this event. The last thing that you want to be doing is changing the event while it is Live.
This event is about the best that it can be, which is not very good at all. I think that you and the rest of the team are going to have to live with the fact that this event will be a disaster.
As a company I know that you need an income stream that most likely comes from the sale of diamonds. With your mandate for balancing in order to entice players to spend more money on diamonds I think you have tipped the scales too far and have insulted your customers and it may backfire on you. You have taken the fun out of the game and turned it too much into a business. The Inno team needs to learn how to run a business without making the players feel like it is a business.
Changing the game balance was a major part of the mistake. Could you not think of other ways of encouraging spending without tampering with the game balance?
I have spent real money to buy diamonds in the past but there is nothing about this event that I would want to spend a single penny on.
After the event goes Live you will get Live feedback and that will directly affect your pocketbook (either positively or negatively). Maybe you will achieve what you wanted or maybe you won't. But if this does smack you back in the face maybe it will be a wake-up call to talk with us before making such sweeping and dramatic changes.
Remember, we are the players. We know what is fun, We know what we are willing to spend money on. If it 'aint fun then it 'aint worth the price.
Please don't drive the players away in a desperate money grab.