Heymrdiedier
Well-Known Member
personally, even if there is some super prize added, im still not sure i would do spire. The costs are still too high. Just calculate how many troops you can make a week, check how many troops a player would loose a week if he fought everything in spire on auto. I think the losses shouldnt be more then 25% then what you can train. Since many players cant train 24/7 and they spend 90% of their current training on tournament allready, anything higher then 25% is too costly. base all those calcultations on wonderfree city ofcourse, wonders should be able to lower the costs and make it more attractive.
In my opinion 3 things need to happen, better prizes, lower cost and a higher chance of winning the good prize.
Let me take 1 building as an example: dwarven armorer: 10%, 5% and 20% chance on winning on the map bosses each week. that means you should win about 7 in 20 weeks if you finish spire every week. so every 140 days you have a boost for 35 days. That doesnt really seem like worth all the troops loss for all those week.
Especially if you probably need to have those boosts in the first place to be able to complete the bosses with the multiple waves.
this feedback is all from endtech player tho, maybe the costs are much better for low lvl chapters (and the prize are better aswell)
In my opinion 3 things need to happen, better prizes, lower cost and a higher chance of winning the good prize.
Let me take 1 building as an example: dwarven armorer: 10%, 5% and 20% chance on winning on the map bosses each week. that means you should win about 7 in 20 weeks if you finish spire every week. so every 140 days you have a boost for 35 days. That doesnt really seem like worth all the troops loss for all those week.
Especially if you probably need to have those boosts in the first place to be able to complete the bosses with the multiple waves.
this feedback is all from endtech player tho, maybe the costs are much better for low lvl chapters (and the prize are better aswell)
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