It sounds like your FS is exactly what I describe(self-imposed guilt only, no pressure, everyone awesome), the only difference is that yours was going to be #1 no matter what and mine was not going to even finish 1 path per stage.
How can there be guilt if there is no pressure? And how was my FS going to be #1 no matter what? That's very false, since another FS is usually #1 on my server, my FS had to organize extremely well and put in some exceptional effort and teamwork in order to beat them. But nobody was forced or pressured into doing so, and nobody was kicked for not tearing down their town or things like that.
As I said, my contribution was pitiful compared to others, and I excused myself for it more than once during the FS - at each turn I was turn not to worry. I also offered to step out for the duration of the FA, knowing I wouldn't had been able to contribute much that week, but I was just told to relax. I won't debate the part of my FS being awesome of course, that much is absolutely true - I'm sure there are FSs where the atmosphere is much less relaxed and there are things forced upon people.
No sense of accomplish what-so-ever...
The scores and competition on different servers varies enormously. I am curious as to what the level of competition you describe as being enjoyable stacks up to in other worlds. I am wondering if this is a difference in group effort, or a difference in personal likes and dislikes.
If it is a difference in end score, then set the winning to be whoever reaches a certain score first, as then the competition is as long as it takes a fs to reach the score.
Different strokes for different folks, as I said. The competition is there and pretty lively in my world, there were constant unexpected turns score-wise during the last two FAs. I don't see how setting a score to be reached first would make it any less of a race than it currently is - I think it's funnier this way, more space for unexpected twists and turns. If there'd be a set score to reach, it'd be much more straightforward and less engaging, whereas this way you don't really know till the very end. I realize how some might dislike that, but that boils down to personal taste, which is a rather pointless thing to debate.
not true in my case. got them in both worlds.
Are your worlds tied to the same account? If not, I guess it was a lucky glitch, because I even asked support and was told it was a once per account thing and they couldn't do anything to, for instance, make the gift show up on my main world too, or transfer it from my alt world to my main world.