SoggyShorts
Well-Known Member
Summary
Reduce the 4 encounters per province to 1 encounter to make it less tedious.
Description:
Simply remove the first screen that pops up when you open a province (the one where you choose 1 of 4 encounters) and open up a single encounter instead.
Motivation:
With the clear push towards players participating more in the tournament (the addition of the RR spell, the timewarp wonder, and Fire Phoenix) there should be a corresponding reduction in tedium. Doing 80 encounters per day doesn't add anything to the game that a player wouldn't still get from doing 20 encounters. Also, there are simply not enough hours in the day to make manual fighting a viable option with the current set up.
There was a fantastic change long ago when we went down from 8 encounters to 4, and I believe we are ready for the next step.
Obviously, catering costs and squad sizes should be quadrupled so that balance is maintained.
Possible downsides:
Players who use the tournament for fighting practice will have fewer cheap battles. Catering costs and needed squads would all quadrupled and have to be paid at once.
Bonus:
EDIT: The encounter should be of "average" difficulty from the 4 simply by randomly choosing one.
Reduce the 4 encounters per province to 1 encounter to make it less tedious.
Description:
Simply remove the first screen that pops up when you open a province (the one where you choose 1 of 4 encounters) and open up a single encounter instead.
Motivation:
With the clear push towards players participating more in the tournament (the addition of the RR spell, the timewarp wonder, and Fire Phoenix) there should be a corresponding reduction in tedium. Doing 80 encounters per day doesn't add anything to the game that a player wouldn't still get from doing 20 encounters. Also, there are simply not enough hours in the day to make manual fighting a viable option with the current set up.
There was a fantastic change long ago when we went down from 8 encounters to 4, and I believe we are ready for the next step.
Obviously, catering costs and squad sizes should be quadrupled so that balance is maintained.
Possible downsides:
Players who use the tournament for fighting practice will have fewer cheap battles. Catering costs and needed squads would all quadrupled and have to be paid at once.
Bonus:
EDIT: The encounter should be of "average" difficulty from the 4 simply by randomly choosing one.
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