DeletedUser
Guest
One spell I use often is inspiring meditation, but there are times I wish there was a much bigger limit, say 350 with a 2 week duration. Or maybe multiple mega spells: mega I, Mega II, Mega III etc.
Pros
1. People with rl obligations can set the spell and won't lose as many kps
2. When you're at a point in a chapter with events and don't want to progress immediately to a new chapter, you won't lose kps
3. To use when Tech locked
4. Another spell to craft in the Magic academy under crafting tab
Cons:
1. More relics...
2. Expensive and some may not be able to afford them right away.
Cost
Maybe Mega III is 3k in spell fragments and 14 relics (the ones used for inspiring meditation)
Gain
1 spell plus 30 vision vapor
Pros
1. People with rl obligations can set the spell and won't lose as many kps
2. When you're at a point in a chapter with events and don't want to progress immediately to a new chapter, you won't lose kps
3. To use when Tech locked
4. Another spell to craft in the Magic academy under crafting tab
Cons:
1. More relics...
2. Expensive and some may not be able to afford them right away.
Cost
Maybe Mega III is 3k in spell fragments and 14 relics (the ones used for inspiring meditation)
Gain
1 spell plus 30 vision vapor
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