Karvest
Well-Known Member
Game version: v1.71-(74ddc62) (2019-01-03 19:10)
HTML5 Yes/No: No
Game world: Beta1
Browser/IOS/Android + version: Chrome x64
Flash Player version: 32.0.0.101
Operating System: windows 10
Screen resolution: 1920*1200
Account name: Karvest
Humans or Elves: Elves
Reproducibility: 5/5 (1/5 = happened once; 2/5 = happens randomly; 3/5 = happens sometimes; 4/5 = happens often, but not always; 5/5 = happens always)
Current situation:
Event buildings that produce different goods show incorrect amount of base good production (it shows total amount of all produced goods as base goods amount).
For example on screenshot - it shows total 21000 of all T2 goods produced as Gems while there are only 3500 of them actually Gems in production.
Expected situation:
Should show correct amounts.
Reproduction Steps:
1. have an event building that autoproduce different goods as set bonuses
2. observe amounts on "Collect" tab
Screenshots of the bug:
HTML5 Yes/No: No
Game world: Beta1
Browser/IOS/Android + version: Chrome x64
Flash Player version: 32.0.0.101
Operating System: windows 10
Screen resolution: 1920*1200
Account name: Karvest
Humans or Elves: Elves
Reproducibility: 5/5 (1/5 = happened once; 2/5 = happens randomly; 3/5 = happens sometimes; 4/5 = happens often, but not always; 5/5 = happens always)
Current situation:
Event buildings that produce different goods show incorrect amount of base good production (it shows total amount of all produced goods as base goods amount).
For example on screenshot - it shows total 21000 of all T2 goods produced as Gems while there are only 3500 of them actually Gems in production.
Expected situation:
Should show correct amounts.
Reproduction Steps:
1. have an event building that autoproduce different goods as set bonuses
2. observe amounts on "Collect" tab
Screenshots of the bug: