Heymrdiedier
Well-Known Member
after sleeping of this, im thinking what makes this attempt better then the last one from money making point of view.
All i can think of, this way, you can't use RR to upgrade magical buildings, which is the only way i see you making money out of it. But you couldnt do that either before RR.
By making the max RR 260 a year, means 130 each guestrace, that means we can upgrade about 10-15 buildings over the chapters, for those we want to keep. This isnt much, i assume thats where you also hope to make money, keep the desired amount of RR out of reach so people buy extra.
I seriously don't get what the intention of this is, and to be honest im a bit upset again the development of it is allready ready while hearing nothing for over a month saying: we dont know yet what we're gonna do. If you would just tell us your plans before you start coding it would save you a lot money and it would probably mean you loose less paying players. Im pretty sure you heard of fortnite? know what makes the game such a big success and a big money maker? The Fortnite developers care about the players
Maybe you are afraid that many of us have so many BP saved that we would end up with too many RR if they are converted? First of all don't punish us for the long development of this feature, its not our fault we were chasing a carrot on a stick for 3 years. Also keep in mind in those 3 yeas, 4 (soon 5) chapters will have passed allready. so the many BP might turn into many RR but those who started saving early, might also have saved some special event buildings they wanted to use the RR on, so to get 1 building up to date they would need average 100 RR anyway, (thats 20 weeks of work in current plans, while they assumed it would have taken 5 BP -which is 5 weeks).
All i can think of, this way, you can't use RR to upgrade magical buildings, which is the only way i see you making money out of it. But you couldnt do that either before RR.
By making the max RR 260 a year, means 130 each guestrace, that means we can upgrade about 10-15 buildings over the chapters, for those we want to keep. This isnt much, i assume thats where you also hope to make money, keep the desired amount of RR out of reach so people buy extra.
I seriously don't get what the intention of this is, and to be honest im a bit upset again the development of it is allready ready while hearing nothing for over a month saying: we dont know yet what we're gonna do. If you would just tell us your plans before you start coding it would save you a lot money and it would probably mean you loose less paying players. Im pretty sure you heard of fortnite? know what makes the game such a big success and a big money maker? The Fortnite developers care about the players
Maybe you are afraid that many of us have so many BP saved that we would end up with too many RR if they are converted? First of all don't punish us for the long development of this feature, its not our fault we were chasing a carrot on a stick for 3 years. Also keep in mind in those 3 yeas, 4 (soon 5) chapters will have passed allready. so the many BP might turn into many RR but those who started saving early, might also have saved some special event buildings they wanted to use the RR on, so to get 1 building up to date they would need average 100 RR anyway, (thats 20 weeks of work in current plans, while they assumed it would have taken 5 BP -which is 5 weeks).