i would like to add a few more things
Is it possible to change movement of my units while i click attack on enemy? Some time ago my units used shortest way to the enemy to attack it, now they are using the longest range from that enemy to attack it (if my unit is ranged). This caused so many unneccessary deads on my side just because my ranged unit decided to go next to treant to attack another ranged unit (for example priest), while taking to longest possible range from that priest, where in fact if he just run straight towards priest he would be safe. I guess this change was done due AI, where enemy and my units are using same movement pattern. Some kind of option to switch between this 2 behaviours would be nice.
It would be nice if hovering over unit could show attack range with another color on hexagons, i mean lets say treant can move 2 tiles, and attack 1 tile, it would show 2 tiles around him red hexagons (like now), and 1 (third tile from treant) tile around that with green (whatever different color) hexagon, for sorceress it would be 4 tiles for movement and another 4 (5th-8th tile) tiles for attack, it could even go as far as changing color of unit that can be attacked with some kind of red filter, so every unit it could be attacked with my sorceress would be redish, and this would be also nice for all my units aswell, now we cant even hover over our units to see their movement, this would greatly appreciate people new to combat , since they could see while hovering their own units which enemy units can be attacked with hexagons/filters and vice versa which enemy units can hit my units while hovering over them.
I dont know if i am the only one who find defense bonus totally confusing on unit information. Generally when i see "-" next to bonus it invoke inside me that its negative bonus, something i would never want to get, while its complettly opposite in this game. Either removing that "+" and "-" and let it be numbers alone or changing words (something like damage reduction against
would be more clear for a lot of people.